As a younger sibling, my older sister always seemed so cool when I was growing up. I wanted to do the things she and her friends were doing, like playing with dolls and trying to do make-up when we were way too young to attempt it. We bonded over these experiences, and continue to today.…
Player’s Perspective: Sam Blair
What happens to the hobbies you have fallen in love with after you leave Lawrence? For Sam Blair ‘19, he has kept his interest in gaming now that he has put up his cap and gown. Blair graduated with a Bachelor of Arts in philosophy with a minor in biomedical ethics. He now plays a…
Player’s Perspective: Emma Lookabough
WARNING! The contents of this article contain gameplay concepts which may spoil parts of the video game “Nier: Automata.” Read at your own discretion. What is the Lawrence Difference? As a student, I have heard this question many times. I would say a big part of my Lawrence experience is my expanding curiosities. One of…
Player’s Perspective: Dylan McMurray
Being in high school sucks. It is a point in life for self-discovery whilst also feeling like everyone is judging you for trying to discover that self. For sophomore neuroscience major Dylan McMurray, he felt disconnected at times with his high school peers. During that time, he discovered the video game “Life is Strange.” “When…
Player’s Perspective: Angela Vanden Elzen
Long nights and short print sessions, the Seeley G. Mudd Library is there for it all. Some days, you will be able to find Angela Vanden Elzen working the reference desk, other days helping in the makerspace or assisting those who use the Mudd in their pursuits. Angela also teaches gender and game studies and…
Player’s Perspective: Joseph Wetzel
Imagine being 11 years old again. The world was a very different place back then. There was still so much to see, to explore, to understand about the world around you. For senior linguistic anthropology major Joseph Wetzel, a moment came at this age where his father entrusted him with “Neverwinter Nights” (BioWare, 2002). Wetzel…
Player’s Perspective: Ben Schaffzin
Previously called “What A Game!,” this column seeks to engage individuals and hear their stories of how games have impacted them as well as their views of the culture, community, content and controversy within gaming. The video gaming industry has fallen victim to a great number of corporate practices plaguing other industries. The “realistic” remakes…
What a Game! – Nathan Ferguson
Games have been an important part of human history. From ancient times to our times, games have evolved to reflect the values, culture, and the lives of the people who created and played games. For me, games have been a way to learn, explore, and create things in a way I was not able to…
What a Game! – Sofie Schwartz
Games have been an important part of human history. From ancient times to modern times, games have evolved to reflect the values, culture and the lives of the people who created and played games. For me, games have been a way to learn, explore and create things in a way I was not able to…
What a Game – Asher McMullin
Games have been an important part of human history. From ancient times to our times, games have evolved to reflect the values, culture and the lives of the people who created and played games. For me, games have been a way to learn, explore and create things in a way I was not able to…
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